Friday, 17 October 2014

Final Piece of Sound

After listening too my sound once I had finished splicing the narration and putting it into place, I had decided to try and add more folly sound as the project mostly consisted of atmospheric sounds, such as the howling wind.

Before I added any more sounds, I created a master fader and corrected the volume on the sounds so they weren't going over -10db. After some compressors we bounced the tracks to create the two final pieces, one with narration and one with out.

As recommended I listened to my sound piece and marked all the points that I could add folly sound too.
With the sounds I had already collected I tried to create the sounds I needed, being rippling grass, door opening, some footsteps, someone going down a ladder, someone falling onto floorboards (thud).

Unfortunately I was unable to distort the sounds to a believable degree and didn't have enough time to record anymore sounds. However the final piece is still good but it just needed that little bit more to be better. There are also certain noises that are too loud and I had to compress them so the sound didn't reach over -10db. However I feel that the compressor has effected my sound, muffled/distorted it in a way. To me it's quite noticeable but I'm not sure if it's as bad as I think.

Final with Narration

Final Without Narration

Wednesday, 15 October 2014

Auxiliary Tracks


Auxiliary tracks are essentially and extra track to put effects on and be able to control them without effecting the original track and being able to distort multiple track at one time, in the same way.

Creating a new track and selecting Aux I/O will create a new clean auxiliary track. Selecting inserts, such as reverb, on the auxiliary track will keep your other tracks normal till you wish for it to spill into the chosen tracks.

Notes:
Compressor/Limiter insert is very good for audio with a large range (use subtly).




Third Professional Sound Lesson

We were taught these:

Bassy sounds = Omnidirectional

High sounds = Easy to locate

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Saturday, 11 October 2014

Pyscho-Geography Feedback

After presenting my Pyscho-Geography work to the class, Leah gave some feeback on my work that i produced.

She suggested presenting the album of images in a different way that's more a efficient/eye pleasing when presenting it. Like a presentation slideshow or video slideshow with a narration of my journey. However, after looking around on blogger to try and improve the presentation of my work, I found a gadget for slideshows. Sadly, I couldn't get it to work so I kept it the same way it is.


She also suggested not to put landscape images into the presentation, meaning my one panorama image. However, being a landscape photographer I prefer to shot landscape images which is why they are in the this project. Overall, Leah really liked my work and thought I had grasped the concept of Pyscho-Geography.

Friday, 10 October 2014

Pyscho-Geography

Our task was to pick a path never walked before and document every new experience or something that people would normally ignore. I decided to choose a road I've been driven down a lot, but never walked and doing so I noticed some new things, small and big. 


I also enjoyed the walk itself, as the rain made the clouds dark and but colourful later on in the evening. 



Studio Shoot - Ideas and Roles

Starting off with studio ideas, after a couple of group meetings we have defined the groups idea with all round help and putting smaller ideas together. Eventually we came up with a brief synopsis of what will be happening in the final piece:

We open in a prison cell type room resembling that of a mental asylum. There is a distinct lack of colour in the room everything being grey or the colour is toned down. The décor of the room hints at this being an unforgiving no creative place heavy. There is no sense of personality or flare around the furniture is basic with textbooks and a few old VHS tapes placed around the room. 

You hear a door being opened and the character being thrown into the cell and the door shuts behind them. The character is wearing a straight jacket. You hear a voice stating “you can’t come out come out until you learn to be less creative”


Not liking the cell in the few seconds they have been in there the character brakes out of the straight jacket and begins to peel away at the wallpaper. As they do this they see a glimpse of light coming through the torn paper. It provokes them to break through the wall where they fall into room full of boxes witch are displaying work from digital film and screen arts. The camera pans up and you see the whole thing is just a set to advertise the course.

After our gathering of initial ideas with discussed roles that everyone wanted to take on. Sadly the people who didn't arrive at the meeting didn't get to choose what they wanted but hey, that's life. Once we had all put our names down for selected roles the producer, Laura, assigned tasks to people so we all had a part in completing the preproduction pack. 

PRE PREP DATES
11/10/14 - Treatment ( To be done by Laura) DONE
13/10/14 - First draft of script ( To be done by nick )
15/10/14 - final draft of script ( To be done by nick )
17/10/14 - Story boards, shot list and floor plans ( To be done by chloe
)
21/10/14 - shooting schedule ( To be done by Kat )
21/10/14 - Prop list and Budget ( to be done by Leanna)
21 /10 / 14 - Risk assessment ( to be done by charlie )
21/10/14 - Set design ( to be done by Leanna)
21/10/14 - call sheet/release forms ( to be done by Laura )
22/10/14 - All pre production work from all members emailed to me so i can print it out and put it in a folder
23/10/14 - Pre production pack handed into Rosie for shoot approval

Thursday, 9 October 2014

Maps and Journey Idea Development 1

Charlie approached Kat and I after our lecture with Kathleen asking to combine all three of our ideas.
Katherine's idea being the butterfly effect (Katherine's blog post) and Charlie's being the 5 senses.

Thinking of ways too combine our idea's we came up with my idea, journey through a landscape, as the base of the idea. Then have Kat's and Charlie's incorporated into it along the way:
Examples being the smell of the environment the audience is viewing and then being able to choose the next path/journey/environment to explore.

Tuesday, 7 October 2014

Narration

After recording my narration for my project and listening to the sounds I have collected, Harry (the tutor) decided that I should find some narration that fits my sounds. 

With some help from Charlie, she suggested Wizard of Oz.

So this is now my new narration. 

[From the far north they heard a low wail of the wind, and Uncle Henry and Dorothy could see where the long grass bowed in waves before the coming storm. There now came a sharp whistling in the air from the south, and as they turned their eyes that way they saw ripples in the grass coming from that direction also.
Suddenly Uncle Henry stood up.
"There's a cyclone coming, Em," he called to his wife. "I'll go look after the stock." Then he ran toward the sheds where the cows and horses were kept.
Aunt Em dropped her work and came to the door. One glance told her of the danger close at hand.
"Quick, Dorothy!" she screamed. "Run for the cellar!"
Toto jumped out of Dorothy's arms and hid under the bed, and the girl started to get him. Aunt Em, badly frightened, threw open the trap door in the floor and climbed down the ladder into the small, dark hole. Dorothy caught Toto at last and started to follow her aunt. When she was halfway across the room there came a great shriek from the wind, and the house shook so hard that she lost her footing and sat down suddenly upon the floor.
Then a strange thing happened.
The house whirled around two or three times and rose slowly through the air.] 

Protools Notes

When creating a new session in the ProTools select these settings:

Audio file type: BWF (.WAV)

Sample Rate: 48kHz

Bit Depth: 16 bit

I/O setting: Stereo mix

tick Interleaved 

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Wednesday recording Session

On Wednesday 1st October I used the recording booth with my friends to record our narration put of the project.