Saturday, 21 March 2015

3D Modelling in Maya

For this Professional Toolkit we had 4 sessions with our tutor, and in each one he showed us the basics for modelling, UV mapping, texturing and basic animations along with rendering. 


Day 1: Spaceship






UV Mapping the spaceship (which takes way too long)

Using Photoshop to texture the spaceship

Rendering

Day2: Asteroid









 Day 3:  Moon










 Sadly after rendering it the ambient shell didn't show and was just a black ball and I couldn't find a way to fix it 

 Day 4: Enemy UFO
















Basic animation






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